Hi there!

I'm Daniel, a developer and artist, although I like to dabble with a lot of things. Below you'll find games and other stuff that I've made. The Flash games are playable right in your browser thanks to Ruffle.

You can contact me by mail at danik@[this domain].

Pyxel Edit

A pixel art, tileset and animation tool aimed at making art for games.

pyxeledit.com

Pyxel Edit screenshot

Aether Command

2012. A mix of a platformer and space command. Made for Ludum Dare on the theme Tiny World.

PLAY in browser

Aether Command screenshot

Raven Wood

2011. An atmospheric platformer made for Ludum Dare on the theme Alone.

Also try the Xmas Edition.

PLAY in browser

Raven Wood screenshot

The World Above

2011. Made for Ludum Dare on the theme It's dangerous to go alone. Take this!

Made in 48h without any game libraries, so it's rushed and the collision detection is pretty rough.

PLAY in browser

The World Above screenshot

Floral Particles

Started out as an experiment with particle path drawing, but turned into a drawing application. Has a brush-preset text generator, allowing you to share brushes by simply sending a bit of text.

START in browser

Floral Particles screenshot

The Secret Documents

2010. Grab the secret documents and find the exit while avoiding being discovered in this platformer. Made for Ludum Dare on the theme Discovery, using the FlashPunk library and FlashDevelop.

PLAY in browser

The Secret Documents screenshot

Alien Abduction of Aliens

2010. A shooter where you beam up the aliens and use them as ammo. Made for Ludum Dare on the theme Enemies as Weapons.

A Java applet — sadly no longer playable in browsers, but you can read about it and download it.

Alien Abduction of Aliens screenshot