Jun 222011

Some of the new features:

  • Improved line rendering
  • Color mixing
  • Multi-step undo/redo
  • Fade-To-Color setting
  • Save to PNG (lossless and faster)
  • Background vignette (toggleable)
  • Fullscreen mode
  • Mouse smoothing
  • New spawner behaviours
  • Opacity setting, global and fading per particle

Open FloralParticles 0.4

Any suggestions or feedback are welcome, just post a comment below.

Floral Particles 0.4

 Posted by at 00:18
  • Przemysław Müller

    I just made my new wallpaper with this tool, thanks!

    • http://Danikgames.com Danik

      Cool :)

  • http://twitter.com/McFunkypants IndieGames by ChrisK

    Absolutely stunning!  Keep up the FANTASTIC work.

    • http://Danikgames.com Danik

      Thanks a lot! :)

  • Marco Penndorf

    thats pretty awesome! the variety of the output is really amazing, thanks for sharing that!

    you probably had something similar in mind, but here are some ideas i had while playing:

    – a randomize-factor for most of the properties might add even more variety and liveness
    – some kind of quantizer that does the opposite of the 1st
    – using multiply-blendmode for drawing

    keep up your great work!

    • http://Danikgames.com Danik

      Thanks Marco! 
      You have some good ideas. I have been thinking about making the variables have more general settings such as randomness for all of them, but I have to rewrite a lot then. Maybe for a sequel.